![]() After enabling mods, the game will have to reload the data files. Unfortunately, Fallout 4 is looking here to find out what mods are active, so you need to go into the Load Order (hit T on the keyboard), and Manually enable all your mods. ![]() This leads to Bethesda's new mod portal which people can upload mods to which console users can now utilize. In the Main Fallout 4 menu, there is a new "Mods" entry. ![]() Solutions have included adding * at the start of esp files in the "plugins.txt" in the "appdata/local/Fallout" folder, but because Mod Organizer (atleast for me possibly because it had been read-only) hasn't touched this file, this obviously doesn't work.
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